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Nava-Verse Archives #27: Creatures Set 3

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Description

More Nava–Verse creatures in no particular grouping.

CENTRAL:

Gangleotang (Crusher Spring–Beast): A fierce predator native to Jamblibam, a notably enchanted planet of dense jungles, light forests and labyrinthine underground caverns in the Sigma Octant. The Gangleotang is a magical mammal, found primarily in the subterranean parts of its world, with an extra–corporeal body part: the spring–like structures growing from its rear end, which contain very high levels of energy allowing them to support the rest of the creature’s large and heavy body. Over the course of its life cycle, a Gangleotang’s method of self–transportation via its spring–part shifts from waddling, to hopping, to hovering. They have humanoid–like arms growing from the sides of their large heads which are used to crush prey and other enemies, with the remains of the former being immediately licked clean from the hands and consumed thereafter. The weak point of these monsters is the highly sensitive, vestigial part drooping from their chins, which resembles a uvula. Striking this seems to cause the creature great pain, almost always making it retreat. The durability values of full–grown Gangleotangs range from 700–1,100.

Minstonter (Radioactive Ape): Another being from Jamblibam. This creature is a heights–dweller, or one that makes its home high up inside of the very tall and very wide trees that cover its planet, in this case. Minstonters have developed the trait of being extremely aerodynamic, being able to leap between trees with incredible accuracy, and on the rare occasions when they do miss their mark, they may save themselves by latching onto some other object with the adhesive tentacles they have in place of legs. Additionally, these animals are immune to the trauma of sudden stops and are highly resistant to impacts from long falls in general, though this power does have its limits and an unhindered drop from several hundred feet above their planet’s surface where they live is usually fatal. Minstonters may resort to sliding down their trees to visit the ground for the purpose of collecting food, though the majority of items in their natural diet are usually found easily among the treetops, thus encountering one on the ground is still a rarity. Their durability value ranges from 400–700.
It is believed that they possess a form of special vision that allows them to detect forms of light that are normally unseen, possibly including invisible supernatural entities. The immoral Skellen of the neighboring planet Gorlune have been known to conduct experiments on Minstonters in hopes of harnessing their unusual sight abilities, however none have been successful.

Lillivux (Bouncing Bugger): A large insectoid found on Ergnoplis. As their colloquial title implies, these creatures are known for their energetic jumping abilities, bouncing effortlessly to move around and leaping several meters into the air to collect food in their large mouths and to reach higher ground. Their diet consists mainly of plants and other, less abnormally large insects. The segments of the Lillivux’s body are loosely yet firmly connected, appearing to wobble around on top of each other but not as easily severed as they would appear to be with this quality. At birth, they are generally no larger than 3–5 inches. By adulthood, they can easily be this many feet in height. Their durability value reaches up to 600.

Radshiik (Wizard Angel): The most powerful heavenly warriors among the sprites of Neo–Skyhold, the Radshiiks are born among the stars with the sole purpose and will to protect that which is sacred, their master the Heavenly Lord EldaChusii. Silent beings of light surrounded by floating orbs of Rainbow Energy which are actually part of their bodies, they have access to an almost limitless pool of power and an array of holy spells surpassed only by beings found in the higher Heavenly Realms. The epicenter around which all their energy derives is the extra–extra–corporeal sphere held below the Radshiik’s bosom (yes, they have a bosom), which bears the symbol of the cross on it, and admittedly will result in them losing all their power if somehow destroyed. Their durability value is more than 1,000, and with intense training and blessings, can exceed 2,000.

Omgnogg (Piranha Plant): Sentient vegetation, a rare classification of being that many are actually unsettled by. The Omgnogg is one of these strange entities, and also one of the very few organisms that are known to naturally occur on multiple planets; they have been seen on Terramos, Sertrop, Jamblibam and even Kugrun. The Omgnogg’s form is that of a small bush with fungal features and two very discernible heads sticking out. It is a carnivorous plant; the heads swallow insects and small animals, and attack those who trespass onto the plant. It is unknown if the heads are two different beings or parts of the same entity. The durability value of the plant itself is 300; that of the heads, which are independent from the bush in this regard, is 200 each.

Blidgede (Amphibious Blob): A slug animal whose body is composed of several slimy, amorphous segments. They are mostly harmless and cowardly. Though it can survive on land, the Blidgede’s natural habitat is on the Hulptosian ocean floor, among its own kind. A large portion of its body is populated by large, gaping pores that secrete a strange purple liquid, possibly a form of sweat or even pus. Other than these features, there is little unique about the Blidgede, and frankly it is pretty gross and boring. The durability value is exactly 500.

Zibcrock (Shelled Cyclops Crustacean): A shore–dwelling crab–like creature of Aelvostin. The Zibcrock’s body actually resembles a large plum with a single eye and a pair of tentacle arms, but much of it is covered by a shielding shell and a protective green membrane over the location of its “face”. Its true form has never been seen alive, as it is impossible to remove this shell without killing the creature. Also notable are its antennae, which curl to resemble a heart shape. Several suction cups are located on its tentacles. Durability value is 900–1,200 thanks to the aforementioned shield shell, which is quite strong.

RIGHT:

Ablocuss: Creatures that live among the Oumpathers on the same series of islands on Sertrop, and have similar physiology, being similarly blob–like. They are docile beings with long, tall heads and serpentine tails, as well as rainbow patterns on their torsos and adhesive pincers. In many ways they resemble most of the animals of Aelvostin. Abloci are small and pudgy animals, rarely measuring more than two feet high, and are commonly kept as pets by the Oumpathers. In nature, they are omnivores that live near the shores of their islands where tropical plants are abundant. They would appear to be sentient, but are not particularly intelligent and do not make any sort of verbal noise. Their durability value is about 200–300.

Oumpather: One of the multiple humanoid races of planet Sertrop. They live away from the main continent of the planet on a long chain of islands lining the Sertrophian Sea, and have their own tribal culture that includes the occasional acknowledgement of primal deities (though their primary spiritual allegiance is still to God the Father), which is controversial and unusual. What is also unusual about Oumpather is that most of its body is extremely soft, almost jelly–like, while the more solid portions comprise what basically amounts to a partial exoskeleton. Their softness does not necessarily make them more vulnerable/fragile, as the substance that makes up most of the Oumpather’s body is very buoyant, absorbent and flexible, nullifying certain types of physical shock, almost like a sponge (incidentally, the creature’s headpiece also resembles the aforementioned object). The resultant durability value is about 600–700.
The Oumpather race is notable for its strong sense of planetary identity, and in times of crisis most of the adult male population travels to the main continent to join their fellow Sertrophians in combatting whatever threat is present. Due to their weakness to forms of damage such as bullets, they always wear a special type of armor into battle.

Rorke–Norg: Rorke–Norgs are the native humanoid species of Etigna. They are creatures whose bodies are made of carbonic mineral rocks, with the organic organ systems buried away deep inside. Gems and crystals may also grow on their bodies. There is a reason for this unusual biology; Etigna was a planet few species other than the Rorke–Norgs could live on: composed of layer upon layer of rock compounded on top of a solid core of molten metal, dry and desolate on the surface with most of the inhabitable space of the planet located in relatively shallow underground cave networks. The intense heat and pressure of this subterranean environment made the Rorke–Norgs’ stone bodies extremely convenient, and it is, indeed, unknown whether the creatures were created for the planet or vice–versa. Their durability value range is 800–1,000.
Unfortunately, almost the entire race was completely corrupted by the forces of Cosmo’rath under Evil Ninja Emperor Heinrich in Age 567 during the Vision Wars, and after the conclusion of the war, Etigna itself had to be destroyed. An uncorrupted colony of Rorke–Norgs was discovered to have survived on an otherwise uninhabited moon in Age 570, and since then they have been considered an endangered species.

LEFT:

Uctoplorge (Acidic Spitter): The fourth and final currently in–use type of Gorlunian animal unit in the Skellen Army, as well as the most recent addition among these, having first been fully implemented in Age 752. The Uctoplorges are moderately small reptile–insect hybrids, much like the Ripspodals are reptile–mammal hybrids. They have seven appendages: two legs, two small frontal arms, two larger back arms, and a powerful tail. The arms can also rudimentarily function as additional legs when needed. Uctoplorges stand in a position that has their heads, which bear many teeth and acid–coated tongues, facing downward. Jutting from the creature's back is a large stinger, which is positioned upward and at the top of the body in the aforementioned standing stance. This creature secretes a powerful acid that it is itself totally immune to but can burn through the flesh of most humanoids in seconds, as well as some weaker metals. The acid flows to and rests in the claws of its arms and legs, and its mouth, which can spit powerfully. The animal's durability value range is 350–500. Uctoplorges make their natural habitat in underground caves that they create themselves, and where they each lay dozens of eggs over the course of their lives. The species' population is in the tens of millions. Though the Skellen first encountered Uctoplorges fairly early in the planet's history, only in the past hundred years have the devious humanoids harnessed the creatures as living weapons. Uctoplorges are placed by the Skellen into large, sturdy capsules similar to Peu–Podes that hold over a dozen specimens each and are dropped to the ground from flying machines, bursting upon impact and releasing all the creatures within, which are trained to crave the flesh and blood of humanoids before being packaged for deployment. In addition, a weapon has been developed by the Skellen that uses extracted Uctoplorge acid as ammunition and is modeled after the creature itself, known as the Arm–Mounted Acid Spitter.

GaulGaom (Golem): One of the most ancient types of angel in existence. The GaulGaom are the direct Nava–Verse counterparts of supernatural beings that served the human Jews during the early history of Earth, known simply as "Golems". GaulGaom themselves retain "Golem" as a colloquial name. Like Glanmi, GaulGaom are some of the only angels that usually live out most of their lives in the Prime Galaxy, rather than in the Heavenly Realms. Their bodies are creations of Sharshimo, and are assembled by him from strong, sturdy materials summoned from throughout the Prime Galaxy and beyond before being imbued with souls. Physically, they are massive, three–eyed but otherwise faceless humanoids of ten to twenty feet tall that weigh well over a ton due to being made of strong stone–like materials. They have few actual powers in the way of magic but are extremely strong, being able to lift more than ten times their own weight, which, again, is already well over a ton, and exert similar quantities of outward force. Their durability value is a consistent 6,000.
Fewer than one hundred GaulGaom may exist at any one time, for purposes of general balance. When it is sent to the universe of mortals, a GaulGaom must be simultaneously assigned a mortal master, whose every command it will then follow without question. Only those who have truly proven themselves righteous and trustworthy several times over are even considered for receiving a GaulGaom, as the Golem's great power could easily be abused otherwise, since it will do absolutely anything its master commands. GaulGaom have free will while in the Heavenly Realms, but not while in the mortal realm. Therefore, they require a master in order to do anything while there. GaulGaom are silent, but nevertheless are able to communicate using their clay bellies, which are able to form and display words. These words are displayed not in English, but rather in what is aptly and simply known as the "GaulGaom Language", which has an alphabet structurally similar to that of English. While in Heaven, they are able to change the words on their bellies at will, but while under the control of masters, the words change on their own in correspondence with what the GaulGaom are currently being ordered to do. For instance, the word on the belly of the particular GaulGaom shown in this picture means "FIGHT", as the Golem's image was captured in the middle of a battle.

WEAPONS:
• Anyugari Combat Scalper
• Joiemgaw Albedo Sniper
• Anyugari Primal Handcannon
Image size
7200x3533px 44.09 MB
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